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Showing posts with label 3D Maze. Show all posts
Showing posts with label 3D Maze. Show all posts

Maze Puzzles

Posted on Jun 23, 2020 by Gabriel | 0 comments
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This time I am venturing on an often neglected type of brainteasers - maze puzzles. These are sometimes viewed as a puzzle more geared towards the casual puzzler, but you'd be surprised by the sheer variety of mazes available right now, and they are the delight of both aficionados and casual puzzlers alike. Read on to find out more about the different types of maze puzzles and some of their history.

Mazes have intrigued and fascinated us since the dawn of civilization. In fact, the Egyptians are thought to be the first ones to come up with this incredible concept over four millennia ago (around the time of the first ancient pyramids). Mazes have come a long way since the era of the Pharaohs. They have evolved in countless different ways and have many different uses, but the approach is the same: to baffle and perplex anyone that witnesses this incredible feat of human inventiveness and ingenuity.

Many people use the terms Maze and Labyrinth interchangeably, and that's probably correct in most cases. However, personally, I prefer to use the word Maze when referring to puzzles. Why? Because a maze always has dead ends and other red herrings, commonly used in puzzles, and a labyrinth is not always used as puzzle, which implies a solving process with a beginning and an end.

Today you can see mazes everywhere in your daily life, but I want to focus particularly on the mechanical maze puzzles, the ones that you can touch and play with, the ones that make me glad I'm a puzzle enthusiast, collector, solver...and writer... There's an array of different types of mazes that can please even the most uninterested of puzzle fans. They can go from simple ball-bearing puzzles, like the popular money puzzles, for the casual puzzler, to more complex structures, like the Perplexus puzzles. Whichever type of puzzle you choose, a maze always has the ability to entertain and satisfy our needs for a good mental challenge.

With so many types of mazes available, how do you choose the best ones? It all depends on what you like most about maze puzzles. One popular type of maze, usually used as an original gift, is the money mazes. This type of puzzles have a wide range of shapes and sizes. The goal is to navigate a ball bearing through a maze and unlock the mechanism that opens the puzzle so you can retrieve what's inside. You can put inside the puzzle anything not thicker than a few sheets of paper, which can be money, gift certificates, event tickets, etc.

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Hidden Mazes have also been quite popular these last several years, mostly thanks to the Revomaze, although they weren't the first ones to appear, and there are certainly many other interesting designs. The hidden mazes, as the name suggests, have some part or the entirety of its mechanism hidden from view, forcing you to rely on other sensory skills, like touch or hearing. These puzzles are exceptionally harder than the more traditional maze puzzles, but they're quite a treat for the experienced puzzlers who are looking for a serious challenge.

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If you're a more adventurous type and sometimes feel like a kid on a toy fair, the Perplexus puzzles are a perfect way to immerse yourself with a really cool and fascinating 3D maze. These original and unique puzzles let you explore and navigate with a ball bearing within a large sphere full of contraptions and winding pathways, reminiscent of a roller coaster.

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If none of these are your thing, why not try a 3D maze with a classic feel but with a new and completely different approach in design. These examples below, from Jean Claude Constantin and Jez Goode, show what 3D mazes have achieved in recent years and how good they can be with a gorgeous but functional design. They are also quite challenging.

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Mazes that require a good dose of dexterity on your part are also a fun alternative to the previous, more demanding, examples. In these puzzles, perfect hand-eye coordination will dictate your success or your failure as you try to guide a metal sphere with the help of your steady hands and...Gravity.

Double mazes are also fascinating in the sense that you have to keep in mind your progress on both of them simultaneously. There are many good examples, and Jean Claude Constantin is a craftsman that knows very well how to make a good maze puzzle, especially when two, or more, mazes are involved. His puzzles have a great complexity, and are mostly appreciated among expert puzzle enthusiasts for their unique designs and mechanisms.

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There are still more types of mazes and unique puzzles to discover, but these are the most important ones within the realm of mechanical puzzles. There may be some missing ones here and there, but I believe I compiled enough for you to have a general idea of the subject and to encourage you to research further if some puzzles interest you more.

Final Thoughts:

Mazes have evolved so much over the centuries that it's unfathomable to even think of how they will continue to baffle us in the coming decades. Judging by what history taught us time and time again with new inventions, it's safe to say that mazes are here to stay for as long as civilization exists. It's part of we are, part of our curious minds, and it's essential to our development as an intellectual species. I sincerely hope that, after reading this, you'll be more inclined to try a maze puzzle - any maze - and see for yourself how fascinating these puzzles can really be.

Availability: Most of the puzzles above mentioned are available at PuzzleMaster.


Scheibenlaby

Posted on Jan 21, 2020 by Gabriel | 0 comments
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Scheibenlaby is yet another magnificent labyrinth puzzle by Jean Claude Constantin. This double labyrinth has a very original mechanism, unlike anything I've ever seen. It's very fun to play with and, most importantly, it gives you quite a challenge. Are you ready to guide the sphere to the exit?

This puzzle is quite big, measuring about 13.5cm in diameter, and it's made using laser-cut wood and acrylic. This is also a rather intriguing puzzle because of how its mechanism works. Between the two layers of the labyrinth there's an acrylic disc with three holes in it. These holes are placed at different distances from the disc's center, making it easier to go from one place of the labyrinth to another just by rotating the disc.

Starting from the entry hole, your goal is to guide a metal sphere through the double labyrinth until you can reach the exit hole on the opposite side of the frame. The name of the puzzle is very fitting, since its name in German means "Sliced Labyrinth". As you navigate around the maze, you'll find that each section is very short, and the only way to proceed is to rotate the disc and get the sphere through one of its holes and into another "slice" of the maze. You have to go though both mazes in order to successfully solve this puzzle.

Finding the exit is a little difficult, but I was able to solve it within five minutes. There are a few dead-ends here and there, but overall I think the difficulty is about 8/10. Some of you may spend some time going backwards or even returning to the beginning by accident - it happened to me as well - but it's not a frustrating exercise and you'll eventually find the exit if you insist and have a little determination.

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Closing Comments:

I really liked the Scheibenlaby. Constantin always finds new ways to build original and unique puzzles that give you lots of fun and are a pleasure to play. You don't need to be an experienced puzzler to enjoy this one.

Availability: You can find the Scheibenlaby puzzle at PuzzleMaster for $41.99 CAD. Check out other puzzle by Jean Claude Constantin.


CubiKo

Posted on Jul 23, 2019 by Gabriel | 0 comments
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CubiKo is another interesting concept from Colombian designer Nelson Robayo. A few months ago I reviewed Nelson's Boli-Loco, which was also a pleasant surprise.

CubiKo, as the name suggests, is a cube with 12 interconnected tubes that move in three directions. Each color group only moves in two directions, but when combined with the others, you can move the small sphere inside in all directions, navigating in a see-through maze. The goal is to go from A (Start) to B (Finish). Sounds simple enough, but there's a lot of planning and strategy involved.

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Each tube has at least one opening, which allows for the sphere to travel across the cube. You can look at the cube as a tall skyscraper, and the tubes as a series of elevators that can get you anywhere around the building. It's a very clever design that you will surely have lots of fun with.

The challenge in itself is a bit difficult. Even though the cube and the tubes are transparent, sometimes it's hard to find a clear path and see where exactly is the entrance to a particular tube. It's not frustrating to the point of giving up, but don't expect an easy ride. The tubes move smoothly, but the ball seems just a bit too large. At times you need to jiggle the puzzle a little to make the ball fall inside.

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Closing Comments:

These puzzles from Colombian designer Nelson Robayo are a real treat. I like his fresh ideas and the puzzles are really fun to play with. CubiKo, in particular, is a puzzle that will appeal to all ages, especially young and curious minds. Highly recommended.

Availability: CubiKo is available to purchase at PuzzleMaster, along with others by the same brand, Mind Matters Toys.


Inside3

Posted on Jan 22, 2018 by Gabriel | 0 comments
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Inside3 (formerly known as Insidezecube) is an intimidating and very challenging 3D maze, even for the most seasoned puzzlers. Embark on a journey to the unknown through the darkness, as this maze won't need your visual sense to be solved. Instead, you must rely on your other senses, adding a pinch of patience and large amounts of persistence.

Inside3 , as the name suggests is a play on words (or better, a play on numbers, as the 3 is represented as the mathematical exponent "cube", hence the name Inside "cube"). Invented by the French Romain-Guirec Piotte, this 3D maze promises to test the puzzle solving and orientation skills of anyone courageous enough to try his puzzles.

The first of six planed seasons, each with six difficulty levels, features the same number of cubes with a different color for each level. The cube you see presented in this review is the third level, or as it's called the Mean Phantom. Be sure to not underestimate these puzzles, as they will certainly prove to be quite the challenge.


(Click to Enlarge) - Both sides of the Journey

Hidden mazes or blind mazes are not a novelty in puzzles. We've seen them most prominently featured in the Revomaze puzzles, and they're popular for a reason. Puzzlers like a tough challenge, especially when you can't see what's going on inside - It deals with our imagination. The feeling of being lost, but still in control.

The Inside3 puzzles have their own features that make them unique. While you're on your own to try and figure out where the small ball is at all times, you have some clues to rely on that help you on your journey to the other side of the cube. Engraved on two opposite sides of the cube are seven 2D mazes, each corresponding to a different plate or layer that's inside the cube (the sixth and last difficulty level doesn't have any maps). Each plate has a maze that connects with the other plates and so on, which in turn links the front of the cube to the back.

The engravings also show indentations that represent holes in the surface of the plates. Your task is to study and visualize all these levels working in tandem as a unique 3D maze and guide the small ball from one side of the cube to the opposite side, all of this without ever seeing the ball, except for when it reaches any of the opposite windows on the cube. There's another small ball inside the cube, and its main goal is just to confuse you (as if the maze itself wasn't enough to confuse you). The puzzle is solved when you see the ball from the narrow window of the other side of the cube. However, your journey is not complete until you return the ball back to the starting point. On the way, you'll encounter traps and dead-ends to make your journey that much more interesting. I warned you this was a hell of a challenge...

(Click to Enlarge) - The six layers (The lid functions as the seventh)

If you get stuck while trying to solve your cube, don't despair. You can open it up (only the first four difficulty levels allow for this), remove the layers and replace the ball back to the beginning. Another interesting feature about opening the cube is that you can swap and re-arrange the layers to form a whole new maze. If the original wasn't hard enough already, you can put a whole new spin to it and make it even more challenging - Now, not even the 2D maps of the layers will help you.

So far, all I've accomplished was the first part of my journey, which was to reach the other side of the cube. This wasn't done in one sitting, though, but through the course of several days. Since there are two balls in play, I'm not even sure which one reached the first half of the journey. At this point, All I care about is that one ball made it to the other side and now I have to return it to the beginning of the maze.

Closing Comments:

Inside3 is everything I want in a puzzle. It's frustrating, almost to the point of throwing it out the window, but it's also fascinating, intriguing, intimidating and rewarding. It's all of these things and more. It's because of puzzles like this one that I write about puzzles and collect them. If you're a serious puzzler, I strongly recommend trying one these cubes. But if you're a casual, no problem. You can start with one of the easier difficulties and go from there.

Availability: You can get any or all of the puzzles in the Inside series through the official website @ www.inside3.space.


Cast Keyhole (溝)

Posted on Mar 30, 2015 by Gabriel | 0 comments
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It's so difficult to keep up with Hanayama and its Cast puzzle series these days that, if you blink, you might miss one of their puzzle launches. My collection in only briefly completed for just a few months, up until yet another Cast puzzle is available. One of Hanayama's latest releases, in January this year, is the Cast Keyhole, designed by the Finnish Vesa Timonen, who also created other Cast Puzzles like the Cast Square, the Cast Loop, the Cast Donuts, among others. The theme for this puzzle is "Groove".

Built in the shape of a keyhole, the puzzle is basically a 3D maze comprised of two intertwined pieces that should be separated and then rejoined in their original position. Rated by Hanayama as a level 4/6, you will face a nice challenge with the Cast Keyhole, even though it never gets frustrating enough to give up on it.

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Quite honestly, at first, when I looked at this puzzle I could bet it was designed by Oskar van Deventer. It just seemed like a puzzle Oskar might design, given his many other creations involving 3D mazes and labyrinths. Nevertheless, despite who designed it - credit to Vesa for a great concept - the puzzle is a typical Cast Puzzle in the sense that it follows every design characteristic made famous by Hanayama, like the perfect and flawless quality, presentation, and intriguing concept.

Beautifully made in two contrasting colors, silver and gold, as done many times with other Cast Puzzles, the quality, however, is actually even better than previous puzzles, because the thick coating doesn't scratch that easily - a big plus for every Hanayama aficionado. I have a few Cast Puzzles that are heavily scratched because of the quality of the coating applied. I guess Hanayama learned from their mistakes.

The Keyhole is moderately difficult, as any 3D puzzle should be, but with just a little patience it's possible to solve it within 10 minutes on your first attempt. You will encounter several dead-ends as you navigate through the maze by twisting and turning the two pieces. The puzzle is equally difficult to put back together, as the maze is tough to memorize.

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Closing Comments:

The Cast Keyhole by Vesa Timonen is definitely a great addition to the Hanayama family and a worthy purchase if you like Cast Puzzles. Along with its stunning design, the puzzle also offers a good amount of thinking with its unusual maze.

Availability: I got my Cast Keyhole from PuzzlesdeIngenio.com. Wordwide shipping available. Check out the others in the Cast Series.

Links:

New Hanayama Website (in English)

Hanayama Cast (in English) - Very useful website in English, with plenty of information on all things Cast.

Hanayama's Factory Visit (Many thanks to Roxanne Wong for sharing these pictures)


Blumenlaby 6

Posted on Dec 5, 2013 by Gabriel | 0 comments
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Just yesterday I was talking about how Jean Claude Constantin gets his inspiration to design puzzles and how most of the times it's a complete mystery. And like yesterday's review, where we might have caught a glimpse of how his mind works, today's puzzle lifts the veil a little more. Blumenlaby 6, a stunning work of art and craftsmanship is among his best works yet, and his inspiration came certainly from the beautiful geometric Arabic patterns.

The name, even though I'm uncertain, suggests there might be more versions of the puzzle out there. Indeed, I know of at least another version, the Blumenlaby 8, but I've only seen these two and they're not widely available. At first sight, the two versions look identical, so I'd have to see the two side by side to make a comparison. The only noticeable difference is that the Blumenlaby 6 is a little bit smaller compared to the Blumenlaby 8 (both 13cm and 17.5cm in diameter respectively). Even though the Blumenlaby 6 is smaller you won't find it much difficult to see where you should go at all times. If feels quite comfortable to handle and maneuver.

(Click to Enlarge) - Backside View
The puzzle consists of two seemingly identical mazes in appearance but they're actually different in the way the paths are cut in the wooden walls. Between the two mazes is an acrylic plate full of holes where the ball can go from one maze to the other. Starting in one side, the goal is to navigate the ball to the exit on the opposite side. You'll be jumping constantly from one maze to the other by just falling into the holes in the acrylic, but be careful with dead-ends. Some backtracking might be needed.

I can describe this concept as an easier and less complex version of the Xmatrix Quadrus. The pattern, however, is much more impressive in the Blumenlaby, despite its smaller size. Solving the puzzle was actually a bit disappointing knowing it has a difficulty level of 4/5. It took me about two or three minutes to free the ball from the maze. Even though it needs a bit of dexterity to move the ball around, I was expecting a more challenging task. Suspecting this might've been just a fluke, I tried to solve it again and it took about the same time. The third time was even shorter...

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Closing Comments:

The Blumenlaby 6 is a gorgeous design and one that should not be missed, despite being easier than it looks. Nevertheless, it's a wonderful puzzle to play with and looks great anywhere you put it. It's perfect to convince a non-puzzler of how awesome puzzles are.

Availability: My copy of the Blumenlaby 6 came from Brilliant Puzzles but, unfortunately, it's out of stock at the moment. You can check back the site often or, in the meantime, browse other puzzles from Constantin that are currently available.

Links:




Impuls (Inertia)

Posted on Apr 22, 2013 by Gabriel | 0 comments
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In addition to his wide variety of designs, Jean Claude Constantin also makes puzzles of all types and categories. This time, I have one that requires a good amount of dexterity, the Impuls (Inertia). The German word Impuls might be interpreted to English as impulse or momentum, or as the alternate name Inertia. It's a very fitting name, as you'll discover when you try it for yourself.

Impuls, like any other Constantin puzzle, has a very elegant and functional design. This is quite a small puzzle, actually, measuring only 6 x 5 x 5cm (2.4" x 2" x 2"). The materials used are a combination of two contrasting wooden tones and an acrylic window that lets you peer inside. What you'll be seeing, though, will be enough to solve it.

(Click to Enlarge) - The Exit
The cube has some sort of inner maze, although it's not your typical maze, which you need to navigate with a small ball bearing and free it. The solution itself has only a couple of moves, however you'll be doing quite a lot of unnecessary ones before you can actually solve it.

This is not a difficult puzzle, even if you're not used to dexterity puzzles. PuzzleMaster rates it as a level 7/10, but I would probably rate it as a level 6. Do you remember the classic game of "Ball in a cup"? The solving process of the Impuls is actually very similar to this concept, even though there's a little more to it than just throwing the ball around. There's no string involved, but I think you get the idea. It only took me a few minutes to solve it. Setting the puzzle again is much easier. You just need to place the ball inside and it'll go through to the other side effortlessly.

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Solution: You can download a solution here.

Closing Comments:

While the Impuls is very easy to solve, it can be rather fun to play with. Everyone, non-puzzlers included, should have a great time with it, and it's a puzzle you can always attempt to solve anytime, just to see if you can solve it faster.

Availability: You can buy the Impuls (Inertia) at PuzzleMaster for $19 CAD. You can also browse other designs by Jean Claude Constantin.


MazeRoll

Posted on Jan 17, 2013 by Gabriel | 3 comments
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UPDATE (April 2016): It's been over three years since my original review of the MazeRoll. This time, I added a blue companion to the pale white and the result couldn't be better. Besides the obvious challenge of making different patterns using the interchangeable parts (both puzzles have identical mazes), the blue one is actually much better in terms of quality, as the small metal sphere navigates much more freely inside the maze's walls. You just need to watch out for the impossible configurations, but that's part of the challenge. You can always turn to the included challenge guide to make many different challenges, but making your own and discover how to solve them adds to the fun.

Availability: You can find the blue MazeRoll and other puzzles from Splinter Spierenburgh at MFAVE's website.




Original review below:


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What happens when you combine a widely known concept with style? - Splinter Spierenburgh's latest maze puzzles answer this question quite gracefully. Splinter is a Dutch engineer with a great passion for mazes. Before venturing into the physical world of mechanical puzzles, he self-published an e-book with 20 mazes, which you can buy here, for just €2.

His first three puzzles (MazeRoll, MazeBall and MazeCone) are 3D-printed by Shapeways and their design is reminiscent of Egyptian patterns - simple, yet showing a visual and geometric brilliance seldom seen in puzzle design. Today, I will be focusing on the MazeRoll, which I found to be a fascinating little puzzle.

With a length of about 14cm and a 4.5cm diameter (5.5" x 1.8"), the MazeRoll is more than just a simple maze puzzle. Thanks to its clever internal mechanism and design, which I will explain in more detail below, there are exactly 384 possible combinations, although 48 of them aren't solvable. The combinations are grouped by three levels of complexity (easy, moderate and difficult), so it can easily cater to all types of puzzlers out there.

The MazeRoll consists of four disks, each with different paths that, when connected, form a unique maze.  The goal is to make the small sphere go from one end to the other. Simple, right? - What's interesting about it, though, is that the disks rotate, but not to a full 360º, because they have small pins that restrict some movements. Add to this the opportunity to rearrange the disks in dozens of different combinations and you have a real challenge in your hands.

Another great feature of the MazeRoll is that once you solve a particular maze you can easily return the ball to the start of the maze thanks to an internal straight path that goes through the entire cylinder. This way, you can try and beat your own time or someone else's.

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Setting up the puzzle with a new maze couldn't be easier. The cap comes off effortlessly and the disks slide off with ease from the central shaft. Here, you can just randomly rearrange the disks to try your luck or use the MazeRoll configuration guide to choose from any of the possible 384 combinations. The disks are labelled with letters, even a 5-year-old could assemble it. There's plenty of challenges here to keep you occupied for a very long time.

I tried several different combinations in all three difficulty levels and at first I thought: "How hard can it be to navigate the ball from one end to the other? The maze looks quite easy". Soon enough, my thoughts proved to be quite wrong, actually. The overall appearance of the maze does make it look easy, and the pattern looks the same all around at first glance, but when you first try to get that small sphere through those apparently similar square spirals, you're in for a treat... The first time I tried it, as I like a good challenge, I went straight to one of the difficult mazes.

The real challenge began when I tried to pass the ball from the first disk to the second. Those internal pins that prevent the disks from rotating fully surely did their work. I hit several dead ends and had to go back and forth between the four disks until I was finally able to bring the ball to the exit. I probably took around 10 minutes or so to solve the first maze, and even though it doesn't seem much, compare that to about a minute or less it takes to solve one of the easy ones and you can see how hard it gets. With practice, though, you can reduce that time, as you become more familiar with the workings of the puzzle, but keep in mind it never gets easy, just "easier".

(Click to Enlarge) - Left: Moderate Configuration; Center: Hard Configuration; Right: Impossible Configuration

Closing Comments:

If you ever got frustrated by the hidden-maze puzzles out there, i.e. the Revomaze or Dael 'O Ring, the MazeRoll is recommended for you. If you just like mazes in general and can't get enough of them, then the MazeRoll is most definitely recommended for you. If you even remotely like anything that can challenge your mind and keep you busy for a while, I can't see any reason why you wouldn't like the MazeRoll. The design is flawless and the Shapeways quality is unquestionable. The price tag might be a bit high for some, especially the casual puzzlers, but to me that's the only drawback. My only request, if these puzzles ever get mass produced, is to have the choice of more colors - It would be great to have an orange/blue color combo.

Availability: You have two options if you want to get a copy of the MazeRoll or any of the other two mazes from Splinter: The first is to order directly from Shapeways. Note that these puzzles come in a model kit and you have to assemble them and make some final touches in order to make their movement smoother. It's also the cheapest option; The second option is to get them already assembled from MFAVE with all the extra work done. This is a bit more expensive and also takes more time to ship, so unless you really don't want to deal with Shapeways, go for the cheapest option.

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Paradox Box

Posted on Nov 5, 2012 by Gabriel | 0 comments
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A few weeks ago, I started a series of reviews for some of the latest puzzles from renowned inventor Ivan Moscovich. Ivan's Hinge and Reflection were the first two, and as my third review I'll be writing about the Paradox Box, a blind maze with a twist...

The first thing you notice when you see the puzzle for the first time is its size - it's huge compared to a standard size Rubik's cube - with a diameter of 12.5cm (about 5"). It's a large puzzle, but it feels nice in your hands, as the edges are covered with this soft rubbery material that gives a nice grip for tilting and turning the cube.

The premise of the puzzle is simple: Just drop the small metal sphere into the cube and see if you can find your way out to the exit in the cube's opposite face, by navigating through an internal blind maze. Getting the sphere out, however, is everything but simple. There's a way to solve the maze and know how it works without the need to actually see what's going on inside, but for that you have to decode the Paradox Box's secret.

Each of the cube's faces is "decorated" with helpful clues, or hints, on how to follow the maze without falling into a trap, but there's no instructions on how to read these clues. It's up to you, though, to discover what they mean and how they can help you guide your sphere through the maze unscathed.

(Click to Enlarge) - Left: Entry; Right: Exit

To my knowledge, the secret of the Paradox Box is comprised by 3 types of clues: the first is found on the plastic cover of each of the cube's faces and consists of a series of arrows pointing in four different directions, apparently in random order; the second type of clue is marked on the actual faces of the cube and consists of several different colors scattered in a 5x5 grid. This pattern of colorful small squares create a strikingly beautiful visual effect, which makes the Paradox Box stand out in the crowd of your puzzle collection; finally, the last of the three clues is a little more subtle, and it's found at the corners of the colorful squares. They're nothing more than little "plus" and "minus" symbols, but they provide important information, sort of like "maze coordinates".

From the three types of clues, the last one is the one I believe to have deciphered its true meaning. The other two are a bit trickier to make sense of, but with patience and determination I'll get there. It's also possible that the other two clues, or maybe one of them, are mere decoys and don't mean anything, but I'd like to believe they hide some useful pattern to help me solve the puzzle much faster.

The first time I tried to solve the maze, I managed to get the sphere out just within a couple of minutes, and without paying too much attention to the clues. I suspected lady luck had something to do with it, and so I immediately dropped the sphere into the cube again... Suffice it to say, until now, the sphere is still inside the cube, so that proves something.

(Click to Enlarge) - One of the other four faces
Once the sphere is inside the cube it's not easy to keep track of where exactly it is, so concentration is key. Even if you think you have deciphered all three types of clues you still have to rely on your touch and hearing as your guides. Practice makes perfect, and with the Paradox Box it's no different. Little by little you start to notice that the sphere makes different sounds as it goes through the maze, indicating that it reached higher or lower ground depending on the sound. Also, when you're holding the cube, it's possible to feel the sphere knocking the inside walls of the maze as a small thump, clearly revealing its location. These subtle sensory hints help you to locate the sphere and allow you resume where you left of if you haven't managed to solve the puzzle in one session.

Closing Comments:

The Paradox Box will delight any fan of 3D maze puzzles. The idea of having to discover the meaning of these clues, like deciphering a secret code, is a brilliant concept and it'll surely put your logic and spacial-visualization skills to the test. Highly recommended to anyone looking for a serious challenge.

Availability: You can get a copy of the Paradox Box at Fat Brain Toys for about $30 USD.


Xmatrix - Quadrus & Cubus

Posted on Dec 3, 2010 by Gabriel | 0 comments
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The Xmatrix are a new type of Dexterity 3D maze puzzles, invented by the designer Jeremy Goode and are available for purchase since November 2010. The Xmatrix Quadrus was entered at the 2010 30th IPP and the Xmatrix Qubus was later entered at the 2011 31st IPP Design Competitions.

First Impression

Right out of the box, I was very impressed by the Xmatrix design. The golden and silver frames look extremely elegant and the mazes on both puzzles seem a little complex, especially the larger version. The packaging used is different for each version: on the Quadrus you're presented with a nice card drawer box that can be used for display purposes and on the Cubus, you have a gold plated clear plastic box, however it can brittle very easily due to the nature of the material and doesn't have much use after you open it. Other than that and besides looking very pleasing to the eye, both puzzles are of great quality and should withstand the more careless handling of the younger puzzlers.

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*Packaging*

Description

There are two different size versions, the Quadrus (large) and and the Cubus (small), with both having two color choices for the mazes (yellow and blue). If you can afford the two designs, I recommend the Quadrus in yellow and the Cubus in blue - For being larger, the Quadrus will look much nicer with a complete golden appearance and the Cubus, because it's smaller, will accentuate the contrast between the blue labyrinth walls and the golden and silver frames.

The Challenge

Your task is to guide the ball from one side to the opposite one and return it to the starting point. You'll usually start at the golden frame and only one of the four openings is large enough to let the ball pass through - This is also true for the silver frame, where you have just one way in, which proves that there's only one correct path. The Quadrus is supposed to be slightly harder than the Cubus, but to put it mildly, slightly is an understatement... It's frustratingly tougher and you're gonna have much more trouble to complete it, not just because it's bigger, but also for having a lot of dead-ends. I found myself walking around in circles on several occasions, without finding the right path to the middle of the opposite frame. The Cubus, on the other hand, is a joy to play. The overall size of the maze is much smaller, which ultimately will facilitate the memorization of the labyrinth for faster solving times. If you get easily frustrated by a hard puzzle, then I recommend starting off with the Cubus to get used to the nature of the puzzle. However, if you like a real challenge, then you won't be disappointed by the Quadrus.

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*Solved Golden Sides*

Both puzzles are classified, in terms of completion time, as "Genius!", "Bravo" and "Well done", with 4, 10 and 20 minutes respectively for the Cubus and 5, 15 and 30 minutes for the Quadrus. ...Well, I'm not a "Genius" with the smaller puzzle, as my first completion time was around 10 minutes for both journeys and I didn't count the time for the larger one, but it was way more than the 30 minutes... The trick is, if you're stuck on the big maze without any real progress, just put it down for an hour or so, and you're gonna return with a fresher mind for another session.

Design

As I said in previous reviews, presentation is everything when you launch a new product in the market. The Xmatrix puzzles do this in great style, as the overall visual appearance is very attractive in both puzzles, capturing your attention right away. The designer didn't leave anything to chance and you can witness this even in the logo, where an Ambigram is cleverly used to read Xmatrix from both sides.

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Closing Comments

After almost two and a half years of collecting, I have acquired a lot of different Dexterity puzzles, but none of them can be compared and don't come close to the Xmatrix puzzles. Not only do they look good, but the level of complexity put into them is astonishing. As I first looked into them, they seemed pretty hard and after I played with them for several hours, I can say that each of them provide a very satisfying level of challenge for everyone. Like everything, practice makes perfect and if you play with the Xmatrix long enough, perhaps you'll be able to aim for that "Genius" score.

You can buy the Xmatrix Puzzles on the official website.

Youtube Video - Demonstration of both puzzles

(Click to Enlarge)
*Solved Silver Sides*
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